The Wanderer is a Unity Project that allows a user to artistically trace across the terrain of Mars.
- Project name: The_Wanderer
- Unity Editor version: m_EditorVersion: 6000.3.9f1 (see ProjectSettings/ProjectVersion.txt)
- Solution: The_Wanderer.slnx
- Unity Editor matching the ProjectVersion above (open ProjectSettings/ProjectVersion.txt to confirm)
- Unity Hub (recommended)
- Git (for source control)
- Visual Studio (for C# editing; solution files included)
- Open Unity Hub and add this project folder or choose "Open" and select the project root.
- Open the project in the Unity Editor.
- Press the Play button in the Editor to run the project locally.
Alternatively, open The_Wanderer.slnx in Visual Studio to browse or edit C# scripts. Building from Visual Studio is not required for running in the Editor.
- WASD controls the player's horizontal movement
- <> controls the player's vertical movement
- The player's distance from the terrain affects width (closer: wider)
- The 'l' key makes the line more opaque
- The 'k' key makes the line more transparent
- The 'p' key creates a branch line that reconnects once lifted
- The 'o' key creates the first branch and a second branch that reconnects once lifted
- Lead Programmer: Lillian Holliday